Quote from: Jianaran on December 10, 2009, 09:32:13 AM
Thanks, I saw that tutorial before but will go through it properly now. One question, though: near the end you say that you add some trees. OK, cool, but how did you do that? How does one take a .tgo and turn it onto a population with proper spacing etc?
Thanks for the replies everyone
on objects, you hit the add population -> tgo.
Then you move the population created to where you want.(careful not to touch the additional object representation for that population located right under it). As for scale/spacing, theres fields on the population node that are quite obviously labeled about spacing and such. For this you generally will want to try populating and clicking the preview populations checkbox, and just keep modifying scale/spacing until it looks natural. It's hard to determine due to differences in model sizes, scene sizes, etc.
I went over adding objects and moving them in my video tutorials:
http://www.planetside.co.uk/wiki/index.php/Beginner_Video_Tutorials_by_Neuspadrin#Part_5_-_Objectsmainly terragen is a lot of playing with numbers, and slowly learning what everything is capable of. take a look through demo scenes offered in the download section (nwda default scene and dandel0's default scene are good), also any tgc (terragen clip files) are good to look at and learn from.
It's hard to make a tutorial that covers what everything does because well.... theres about a million different variations of things you can do with each mode
just have to kinda play with them. just takes some patience and learning.
Terragen is kinda a easy to learn but hard to master kinda software.
and hmm i need to update video tutorials to use some of the newer features and better work flow that ive learned. and i need to get a new mic. heh.