Rubble Generator?

Started by Jack, December 13, 2009, 07:21:33 PM

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Jack

Does anyone know of any program or plugin that generates 3d rubble?
My terragen gallery:
http://wetbanana.deviantart.com/

neuspadrin

A bunch of fake stones + rock objects? :P

TheBlackHole

TG2 :D, just use a population of rock objects or use some fake stones.
They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

buzzzzz1

Don't know about generating rubble but here's some rubble in obj format--->  http://www.daz3d.com/i/3d-models/exterior/rubble?item=9360&cat=33&_m=d not sure what you are looking for though?
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jaf

(04Dec20) Ryzen 1800x, 970 EVO 1TB M.2 SSD, Corsair Vengeance 64GB DDR4 3200 Mem,  EVGA GeForce GTX 1080 Ti FTW3 Graphics 457.51 (04Dec20), Win 10 Pro x64, Terragen Pro 4.5.43 Frontier, BenchMark 0:10:02

matrix2003

#5
LOL  !!  I can relate to THAT !! ;) :-\ :'(

EDIT*  search the forum for asteroid builder - er something close to that.  A year or 2 back, someone posted a little diddy that made a nice asteroid field.
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Jack

im just looking for a way to destroy a ready made model of a building or away to generate city rubble easily
My terragen gallery:
http://wetbanana.deviantart.com/

Cyber-Angel

If you have 3DS Max cheek out RayFire here http://www.mirvadim.com/ it might be what your looking for?  ;D

Regards to you.

Cyber-Angel

Kadri

If you use Lightwave maybe this would do something.

http://www.flay.com/GetDetail.CFM?ID=2405

I didn't try it.

Kadri.

cyphyr

I've used Breakup before and it works well, but its only half the story. You'll have to add dynamics and physics (hard body, colision detection, gravity etc) in Lightwave Layout to get the broken peices to lay scattered on the floor.
Hint: make sure the model your distroying is at realworld scale.
Good luck
Richard
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https://www.facebook.com/RichardFraserVFX/
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Henry Blewer

If you used a lattice array to control the instances of a building block (bricks) to make the building. Then deformed the lattice is a way which looks like a building falling down. Plus added a rotation element to the block instancing of the lattice, it may do the trick.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T


Henry Blewer

Blender also does very well with generating particle instances. This could be used for making piles of debris. It works well for rain and snow effects.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

dandelO

The 'explode' object modifier in Carrara might do the trick for breaking up a model, rubble, I'd just make in TG.

penang

Quote from: matrix2003 on December 13, 2009, 10:10:41 PMLOL  !!  I can relate to THAT !! ;) :-\ :'(

EDIT*  search the forum for asteroid builder - er something close to that.  A year or 2 back, someone posted a little diddy that made a nice asteroid field.
http://forums.planetside.co.uk/index.php?action=dlattach;topic=3643.0;attach=9822