Thank you all for the extensive crits and feedback
How one image can lead to such an interesting discussion with a variety of solutions, I really like this
Thank you Banana(?), Linda and Ryan for posting your suggestions
I find Linda's suggestion the most appealing so far. I don't like post-sharpening images, I barely do that.
Ryan, I always like your photographic approach for postworking TG2 work, but I think the one you suggested has a too much sepia-look.
Looks good, definitely, but also not what I had in mind or was aiming for.
During development of this scene I aimed for a more saturated look, so basically this was intentional.
For anyone thinking I upped the saturation of my textures: I didn't
I basically increased the diffuse color of the textures and gave them some translucency and reflectivity.
If I look at the renders which come along with the Xfrog-documentation of the models; these were as even saturated, so one might also say that the species I used in these images have colorful leafs/needles and are meant to look this way.
Of course, one can debate about this in both technical and artistic ways and neither of them will be wrong.
In retrospect it might have been a bit too much, so after seeing some suggestions I have attempted a little color-correction myself.
I kept some of the saturation because I just simply like it this time
I'll "abuse" this tgd for rendering some more POV's and will see how I approach colors then.
@Dombib: it's hard to really asses the coverage of the foreground grasses (because of perspective) and thereby compare them with the grasses in the background. Especially when these are mostly covered by trees. I hope you can see better now that the coverage is very similar to the eye. In technical terms, by slope restriction, the coverage of the background-grass is even more than the actual grass-models.
I've made 3 small renders showing the breakdown of the image and one crop of a 3000px image of the upper right, showing the displacements somewhat closer up, see 2 posts below.
Thank you all so far
Cheers,
Martin