## sailing + wake experiments

Started by king_tiger_666, February 21, 2007, 04:50:36 am

#### Will

##### February 25, 2007, 06:20:11 pm #15
nice.

Regards,

Will
The world is round... so you have to use spherical projection.

#### old_blaggard

##### February 25, 2007, 06:40:10 pm #16
That's great!  Wonderful job!  You've got a very detailed and believable sense of realism.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

#### 3DGuy

##### February 26, 2007, 12:02:43 pm #17
It looks like the angle of the wake varies (gets smaller towards the back). A wake always has an angle of about 39 degrees.

#### Dark Fire

##### February 26, 2007, 04:09:11 pm #18
Quote from: 3DGuy on February 26, 2007, 12:02:43 pm
It looks like the angle of the wake varies (gets smaller towards the back). A wake always has an angle of about 39 degrees.

How do you measure and verify something like that? Thanks for the randomly useful information...

#### 3DGuy

##### February 26, 2007, 04:23:31 pm #19
I remembered it from when I was playing with water scene's in 3DS. There's been studies about that that. Verifying it wouldn't be too hard at an aquatics lab (where they test ship models etc). I do remember seeing alot of discussion involving a duck's wake so searching on that should yield some results.

#### king_tiger_666

##### February 26, 2007, 04:46:54 pm #20

i used this as reference for my mask

#### Will

##### February 26, 2007, 04:48:53 pm #21
Nice, thats a intresting way to diagram a wake.

Regards,

Will
The world is round... so you have to use spherical projection.

#### king_tiger_666

##### February 26, 2007, 06:06:22 pm #22
This could also be adapted to do some nice coastal renders with wave refraction/ diffraction

http://www.wiley.com/college/strahler/0471480533/animations/ch19_animations/animation2.html

#### Dark Fire

##### March 01, 2007, 01:42:53 pm #23
All of this stuff would be useful in a 'Water Physics' plugin...

#### king_tiger_666

##### March 03, 2007, 09:48:46 pm #24
I thought i had posted this image but i forgot so here it is, it would make a decent mark too.

#### king_tiger_666

##### March 04, 2007, 05:06:26 pm #25
after much rendering here it is 1.2mb so it might take a while to load about 50-60hrs render 6 (600x600) squares

http://homepages.slingshot.co.nz/~rawjdmbj/terragen/pano2.html  enjoy.

i moved the position of the ketch, and added in my wake texture after figuring out how to move textures around:D:D

#### old_blaggard

##### March 04, 2007, 05:24:24 pm #26
Nice job.  Unfortunately I can't really see the wake very well, and the water is slightly randomized in each section.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

#### neon22

##### March 05, 2007, 04:07:52 am #27
nice one... That shore looks an awful lot like your sailing into Queenstown :-)

#### king_tiger_666

##### March 05, 2007, 04:47:03 am #28
Queenstown New Zealand?... would be great to do some renders of that type of landscape

just thought this would be interesting to post, it is the stitched image that the pano is made from 2400x1200