dandelO's Snow Shaders v.1

Started by dandelO, January 22, 2010, 10:33:16 pm

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dandelO

January 22, 2010, 10:33:16 pm Last Edit: January 31, 2010, 08:31:59 am by dandelO
No matter, I'm an idiot.

dandelO

January 22, 2010, 10:37:14 pm #1 Last Edit: January 31, 2010, 08:32:19 am by dandelO
No matter, I'm an idiot.

CCC

January 22, 2010, 10:46:47 pm #2 Last Edit: January 22, 2010, 10:48:38 pm by CCC
Very impressive. This looks good.    ;D

I wish i can help with your issues but i am having my own at the moment trying to create Goblins.    ;)

Zairyn Arsyn

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TheBlackHole

Cool! Now I can go to Hoth without trying to jump onto an Imperial probot! ;D
They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

Dune

QuoteSomeone with a better idea on piling snow might have some other ideas....


So what if you make a second terrain by using a plane with the same initial terrain displacements, but leave out the stones, and put the snow on there. Theoretically it can be raised independently. I've done this sometimes, but never in depth, so I wouldn't know if it'll give believable results in this case.

---Dune

dandelO

January 23, 2010, 10:07:17 am #7 Last Edit: January 31, 2010, 08:32:37 am by dandelO
Cheers, guys.

No matter, I'm an idiot.

dandelO

January 23, 2010, 12:36:24 pm #8 Last Edit: January 31, 2010, 08:32:54 am by dandelO
No matter, I'm an idiot.

dandelO

January 23, 2010, 12:40:37 pm #9 Last Edit: January 31, 2010, 08:34:13 am by dandelO
No matter, I'm an idiot.

MGebhart

Thanks for the hard work and outstanding results.

Marc
Marc Gebhart

folder

thanks for your genorisity (sp)

david

EoinArmstrong

Thta's very generous, mate - thanks so much :)

Henry Blewer

Thanks. I have to have a look at these. I have been banging my head to break out of a rut.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

MGebhart

dandelO,

Sweet job. I'm working on a personal project using your terrain. I really like your tidy node network. Good work.

I'll post the rendering when done and make sure you get recognition for your fine contribution.

Marc
Marc Gebhart