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How to output z-buffer/depth buffer
How to output z-buffer/depth buffer
Started by masakami, February 01, 2010, 01:03:01 PM
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masakami
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Posts: 4
Location: Japan
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How to output z-buffer/depth buffer
February 01, 2010, 01:03:01 PM
Hello,
I'm now looking for how to output z-buffer.
In Quick Search, I found that by using depth shader I can create z-buffer images.
http://forums.planetside.co.uk/index.php?topic=3437.msg35340#msg35340
But I could not find depth shader.
Do anyone know about it?
cyphyr
1k+ Member
Posts: 4,435
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Re: How to output z-buffer/depth buffer
#1
February 01, 2010, 01:09:01 PM
For
Depth Shader
read
Distance Shader
in the colour shader group. Attach it to your render camera and set the min and max amounts and your ready to go.
Hope this helps
Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)
Tangled-Universe
Terrevangelist
Posts: 6,620
Location: Netherlands
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Re: How to output z-buffer/depth buffer
#2
February 01, 2010, 05:17:08 PM
Here's pretty much everything you need:
http://www.nwdanet.com/terragen-tutorials/9-dof-effect.html
http://www.nwdanet.com/terragen-tutorials/8-distance-shader-magic.html
Cheers,
Martin
My Artstation portfolio
masakami
Member
Posts: 4
Location: Japan
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Re: How to output z-buffer/depth buffer
#3
February 02, 2010, 06:41:12 AM
Thank you all!!
I'll try it.
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