How to output z-buffer/depth buffer

Started by masakami, February 01, 2010, 01:03:01 PM

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masakami

Hello,

I'm now looking for how to output z-buffer.

In Quick Search, I found that by using depth shader I can create z-buffer images.
http://forums.planetside.co.uk/index.php?topic=3437.msg35340#msg35340

But I could not find depth shader.

Do anyone know about it?

cyphyr

For Depth Shader read Distance Shader in the colour shader group. Attach it to your render camera and set the min and max amounts and your ready to go.
Hope this helps
Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)


masakami