Cracking Shaders

Started by dandelO, February 03, 2010, 09:17:03 PM

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mhaze

very nice -  I could use these in my current render! :)

freelancah


Zairyn Arsyn

this looks crackin good!

great work dandel0
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dandelO


FrankB

looks promising, it will be a nice additional detail in places. I wonder if the exhibited renders are very low quality, though?

Cheers,
Frank

dandelO

They are all at detail 0.7 and AA 3, Frank, as far as I can remember. The last one is for sure, I have that .tgd saved, the others are just random-drop tests that I never saved.

No extra colouring or shaders have been added to make them look nicer, though. They're simply just displaced and redirected cracks on an empty scene, base colours only. Maybe some of your lovely stones and colour work would 'nice' them up a bit. ;)

TheBlackHole

They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

Tangled-Universe

I especially like the smaller cracks into the bigger cracks.
As said the principle is not very new, but it certainly is very well done :)
What are you planning to do with this further?

Cheers,
Martin

FrankB

Quote from: dandelO on February 04, 2010, 04:54:56 PM
They are all at detail 0.7 and AA 3, Frank, as far as I can remember. The last one is for sure, I have that .tgd saved, the others are just random-drop tests that I never saved.

No extra colouring or shaders have been added to make them look nicer, though. They're simply just displaced and redirected cracks on an empty scene, base colours only. Maybe some of your lovely stones and colour work would 'nice' them up a bit. ;)

ah I see, it's the AA 3 then I guess :)

dandelO

Martin: Further? Not much, just a rescaling of settings involved in the redirect shaders after the cracks are applied. I should probably drop this into a proper scene to show how I think it could be used, rather than just render out the crack displacement features on their own as defaults.
It should all be tied up shortly(I thought maybe the other night that it'd be done sooner but, as usual, life interferes with TG) and I'll have different drop-able scales of it uploaded soon...

Thanks, for your patience, folks.

Hannes

Ooooh, I missed this one! This looks fantastic!