10m + 1m Cracks...

Started by dandelO, February 06, 2010, 11:19:41 pm

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rcallicotte

So this is Disney World.  Can we live here?

TheBlackHole

Quote from: dandelO on February 07, 2010, 08:08:02 am
blue intimidator nodes!

Genius. :D The only thing I ever use those for is combining a distance shader and a cloud fractal shader.
They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

pfrancke


tempaccount

Excellent learning material. Thanks a bunch!

baizewizard


hypnomedi


nethskie

superb! i'll use this sometime later thanks for sharing!

Jo Kariboo


majidkaviani

thank for great file, i have a basic question. how can you create distribution node with internal nodes
when i add a distribution i don`t see internal node as default
thanks

Dune

Majid, if you rightclick on a node you get a choice; select internal and you're inside that node. usually there's nothing there (unless somebody else put something in), but you can create another node there, or paste one from a copied outside node. Give it an appropriate name (if you have a lot of nodes, put an A in front, so it's at the top of the list). Then go a level up, go to the node again (which now has an internal node, and hover above the input that you need it to connect to (displacement, child, mask, whatever), rightclick and choose the node you're working on, but the one with the network sign in front, click that, then you see the nodes that are inside. click the appropriate one, and it's connected. You see the input triangle disappear.
I hope this makes sense. Once you get the hang of it, it's very easy.

majidkaviani

ok i tried this it was clean and i like it thank you dear :)