Beach waves

Started by A4size, February 08, 2010, 09:40:00 am

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A4size

During production
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domdib


Dune

You might need to soften the foam restriction's fuzzy zone to get rid of the straight foam lines. Nice start!

A4size

From Japan.  / a4size.3dcg@gmail.com
I am afraid I am not good at English.  | Twitter - http://twitter.com/A4sizeCG
CGHUB  | http://a4size.cghub.com/

Henry Blewer

These are looking good. Nice work.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

CCC

Sad that no one can figure out how to do curling waves. The shading effects themselves though look very good.

Henry Blewer

I have a feeling that they will have to be an object. The profile of a wave is not hard to figure out. Then you add the third dimension and it becomes quite complex. I am hoping that when the SDK is available, someone will write a plug-in for this.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

inkydigit

this looks very promising!...well done!

CCC

Quote from: njeneb on February 09, 2010, 08:01:15 am
I have a feeling that they will have to be an object. The profile of a wave is not hard to figure out. Then you add the third dimension and it becomes quite complex. I am hoping that when the SDK is available, someone will write a plug-in for this.


Indeed.

A4size

while rendering
From Japan.  / a4size.3dcg@gmail.com
I am afraid I am not good at English.  | Twitter - http://twitter.com/A4sizeCG
CGHUB  | http://a4size.cghub.com/

Tangled-Universe

Looks really promising :)
Pity it takes a while before it's finished, but it's probably worth it! ;D

Martin

Henry Blewer

Keep rendering. The partial is okay, but I'd like to see the whole image. Very nice work.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

choronr

Very impressive work. Agree with Henry, we'll see some progress on this in the future.

A4size

Sorry
Because an error was given, I remake it
From Japan.  / a4size.3dcg@gmail.com
I am afraid I am not good at English.  | Twitter - http://twitter.com/A4sizeCG
CGHUB  | http://a4size.cghub.com/

Redwolf

one way a curling wave could be done i think is to add a surface layer to the water shader and a powerfractal to the child then give it a billowy noise taste and maybe add a direct shader there somewhere, ahh well just a thought i may give it a try later