Author Topic: Some rays...  (Read 2632 times)

Offline elegac

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    • elgastro22
Some rays...
« on: February 24, 2007, 07:44:22 AM »


7h01m35 s to render.

Offline Will

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Re: Some rays...
« Reply #1 on: February 24, 2007, 11:46:11 AM »
nice rays, you may want to up the samploing for the atmopshere though, also the terrain is cool as it is but maybe add a rock texture.

Regards,

Will
The world is round... so you have to use spherical projection.

Offline elegac

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    • elgastro22
Re: Some rays...
« Reply #2 on: February 24, 2007, 12:12:19 PM »
Quote
you may want to up the samploing for the atmopshere though
For this first renderring, I let the atmosphere sampling to its default value. I've just increased it up to 64 (maximum value?) and press the "Render Image" button, but who knows how long will it take for the image to render?!

Quote
also the terrain is cool as it is but maybe add a rock texture.
For now I haven't pu any texture...but it will come, when I will have understood how it works.

Erwan

Offline Will

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Re: Some rays...
« Reply #3 on: February 24, 2007, 12:14:49 PM »
neat, in terragen there are no maximum values only the slider has a limit, genrally the highest used value is 128.

Regards,

Will
The world is round... so you have to use spherical projection.

Offline elegac

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Re: Some rays...-2nd attempt
« Reply #4 on: February 25, 2007, 12:36:54 PM »
Second attempt:15h03m07s to render. I increased the atmosphere sampling up to 64 (instead of 16 for the first attempt). I also decreased the Lean factor in the Twist and shear shader (2 instead of 4). Still no texture.


Erwan
« Last Edit: February 25, 2007, 01:33:55 PM by elegac »