Started by reck, February 24, 2007, 07:49:02 AM
Quote from: reck on February 24, 2007, 01:21:50 PMWill adding/removing cores in the manner during a render not affect terragen stability? Maybe terragen will check how many cores are available when you click the render button and split/allocate whatever to that many cores at that point. Adding/removing cores after this point might cause problems. I don't know, but if its something that has to be built it would be a nice option.
Quote from: Oshyan on February 24, 2007, 01:31:41 PMYou should be able to specify how many threads/cores are used once the renderer is multithreaded, however I don't think dynamically adjusting that number would be very easy to do. From my experience with other apps that's not something that is generally allowed. But perhaps some of the new versions of the high-end 3D apps do, I'm not sure. Does anyone have experience with that?- Oshyan