CS5 Content Aware

Started by rcallicotte, March 25, 2010, 09:29:09 AM

Previous topic - Next topic

rcallicotte

So this is Disney World.  Can we live here?

cyphyr

Content-Aware is seriously impresive :)
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

reck

That's black magic, how can it do those last two images where it gets rid of the road and then builds up that last photo with the clouds.

I think its an early April fools trick.

latego

Quote from: reck on March 25, 2010, 04:59:05 PM
That's black magic, how can it do those last two images where it gets rid of the road and then builds up that last photo with the clouds.

I think its an early April fools trick.

No black magic, just a a pretty overlooked thing called mathematics. For further info and other jaw dropping examples, see http://www.cs.princeton.edu/gfx/pubs/Barnes_2009_PAR/index.php

Bye...

Saurav

All this can be done manually with labour intensive workflows in photoshop already but that demo is impressive considering the accuracy and speed of that tool. It will definatelly save time for photograpers and compositers. There are some other interesting new developments with Photoshop, you can check out on the link below.

http://cs5.org/

sjefen

That's just ridiculously awesome!

- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

Kadri


Some features are only to be features in new software . But these are really nice and practical.

Oshyan

It's a nice feature, very welcome since it now involves lots of tedious work. But while I was very impressed to see it, I really had no doubt about it being real, and was a bit surprised how skeptical many people were. I mean if you watch the video, the way it's doing it is pretty obvious and there is obvious repetition that results in the larger patching. So it's far from perfect, but gives you a good, quick starting place. Look for example at the road one, and you can see on the right side of the cut area there is a big duplicate of a bush that is just next to it. Same for the clouds, you can see big duplicate sections. Avoiding this is really what takes the most time with the current cloning method, but at least this gives you some quick results to improve upon and saves you the initial tedious large-scale work.

- Oshyan

Seth


dwilson

That is awesome.  It will save so much time.

rcallicotte

I will be able to post an image or two I have created using CS5 as a Beta tester, when I can get the time.  We were released on Saturday to be able to show our renders as testers.  Can't explain anything, but I'm impressed so far.  I like it better than CS4 and it is more useful (in my opinion) than CS3.
So this is Disney World.  Can we live here?

rcallicotte

http://forums.planetside.co.uk/index.php?topic=9349.msg99023#msg99023

Not much - don't have time for much, but Content Aware easily removed a mech in the foreground and a jet in the sunlight.  I'm impressed.
So this is Disney World.  Can we live here?

dandelO


rcallicotte

So this is Disney World.  Can we live here?

latego

Imagine how this technology will make trivial the task of creating tileable textures from photographs.

Shift by one half the original image on both axes, remove seams in the center cross, reshift back to original. If the image contains a severe illumination gradient, remove it first with a high pass filtering. A nearly automatic procedure.

Unfortunately, the GIMP crowd is in denial of how powerful this thing is. Pity that Photoshop is so expensive.

Bye :'(