Only 3 file formats are currently supported, and they're all listed in the Objects layout, under the Add Object menu: LWO (Lightwave), OBJ (Wavefront Object), and TGO (a proprietary Terragen 2 object format which includes TG2-specific shader info). OBJ is the most widely used and, unlike LWO, it supports image-based texture information import with UV-maps, provided an appropriately formatted MTL file is available with the OBJ.
- Oshyan