Desert Planet

Started by nvseal, March 02, 2007, 05:56:31 PM

Previous topic - Next topic

nvseal

Just another space render. I'm currently working on some clouds for the planet but I'll have to see if I can work that out. They look okay now but if they seem to be getting in the way then I'm going to scrap them.
Anyway, here's the image. Tips and suggestions welcome. ;)

Will

Its nice, the colors is just right, if you need cloud tips for planets just let me know.

Regards,

Will
The world is round... so you have to use spherical projection.

nvseal

Sure, give me everything you've got. They're looking kind of flat right now.

Will

what are your cloud setting? also Clouds tend to look flat the farther out you get (at least from my experence) but this can be over come by giving the camera an angle.

Regards,

Will
The world is round... so you have to use spherical projection.

nvseal

Cloud Shader
Depth: 6117.87
Coverage:  0
Density: .6

Fractal
Feature scale: 522006
Lead in Scale: 732094
Smallest scale: 9000
Contrast: 0.95625
Coverage adjust: -0.425
Noise: Perlin
Variation: 3.75
Variation clumping: 0.9375
Warping: 2

Changing the contrast is providing some promising results right now.

Will

contrast can help, also inceasing the feature size will make them, well, bigger. I could post the cloud files from my renders if you want then or at least a refrence.

Regards,

Will
The world is round... so you have to use spherical projection.

nvseal

Sure I'd like to take a look at them. Perlin ridges is doing some good too.

Will

ok so heres the file, it will cover your planet almost entirely so you'll have to play with it though.

Regards,

Will
The world is round... so you have to use spherical projection.


old_blaggard

Back to the image as a whole... :P.  I really like the colors - it looks like you've managed to get some binome distribution on the poles as well.  Good job.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.