So one big problem I've had while attempting to learn Terragen is the ability to know what a given node/function will due, and visualize what's actually going to happen.
As near as I can tell there are 2 main ways
1) The 3D view
The downside with this is the long time to render (even the preview), which makes tweaking really challenging. There is also no way to lock the view to a current node (for those familiar with Worldmachine, not only can you preview each node on it's own, but you can 'lock' the preview window)
2) Double clicking a node brings up a small, top down render.
The problem I've been having with this is that the detail is so rough, I really can't tell what's going on.
Do you guys have any tricks for visualizing? What's a good way to see what a given shader or fractal is actually going to do without having to wait on renders?
I'm trying to figure out what a good workflow is for this program that doesn't result in a lot of time with simple trial-and-error.