Martin, yes, I understand how those ray detail settings work.
QuoteYou will need insane values to get it work, if possible at all.
What I tried to say in that first reply to your post was, that I padded the detail in camera to a really insane amount(the same as the radius of the BG node = 2e+008). And this gave me the same result as the 'no detail' setting.
I think it's impossible, too.
EDIT: Or do I? Marc, wtf are you doing here?
It seems that there is no inversion of the sky over ground though so, it isn't refracting correctly, at least in the picture with the 3 spheres. The newspaper one however, that is possible in any case because you are not seeing any sky rays in that transparency. You're looking directly down on it. Try getting to an equal level of this, so some sky is visible. If it holds up... then, BRAVO!
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