Planetside Software Forums

General => Image Sharing => Topic started by: mhaze on March 02, 2015, 04:50:36 PM

Title: Fall - Final!
Post by: mhaze on March 02, 2015, 04:50:36 PM
WIP. Lots needs improving and it needs more plants but I'm excited by this, I think it has potential,  your comments would be most welcome.
Title: Re: Fall
Post by: Oshyan on March 02, 2015, 05:24:02 PM
Definitely a lot of potential! Very nice rock textures and a nice "natural" look to the vegetation too. The waterfall seems a bit overly bright to me given the lighting of the scene, and the soft upper clouds don't have much dimension or texture to them, but I do like the depth they add in the upper-left. For my taste I'd say leave the ground alone for now and focus on clouds/atmo, lighting, and then the waterfall, and see where that gets you. I think the lighting is even pretty close to on target already. This might not need a lot of tweaking to really shine.

- Oshyan
Title: Re: Fall
Post by: choronr on March 02, 2015, 09:31:05 PM
This is super nice Mick. Agree with Oshyan; little more to do except with the falls and clouds. Really, really, great vertical surface on the cliffs. I'm thinking this is the one you recently used on rock object. Would like to see more of this kind of work.
Title: Re: Fall
Post by: lat 64 on March 02, 2015, 09:36:03 PM
You rock! ;D

I'm sure you will figure out the lakeshore, and masking out the grass under the water.
Way better than my efforts to be sure.

Russ
Title: Re: Fall
Post by: bobbystahr on March 02, 2015, 10:58:54 PM
WOW, and yet I have a suggestion. Some (more?) displacement where the stream enters the larger body of water, but a stunning world you have here with a few tweaks....I look forward to Version 2.
Title: Re: Fall
Post by: Dune on March 03, 2015, 02:24:23 AM
Really awesome scene you've created here, Mick! It indeed has lots of potential. Rocks (square noise?) are perfect, vegetation too. In the fall (triangle cloud?) you need to stretch the cloud fractals in the direction of the fall!

Looking forward to see this large and perfect!
Title: Re: Fall
Post by: archonforest on March 03, 2015, 03:26:15 AM
Great start!! Looking forward to see the development :D
Title: Re: Fall
Post by: mhaze on March 03, 2015, 03:39:13 AM
Thanks all - boy do I have a lot of improvements to make but it's going to take time, some are easy some are are going to take some figuring out. I'm very busy with Mothers day coming up I have lots of jewellery to make!
Title: Re: Fall
Post by: bobbystahr on March 03, 2015, 11:21:59 AM
Quote from: mhaze on March 03, 2015, 03:39:13 AM
Thanks all - boy do I have a lot of improvements to make but it's going to take time, some are easy some are are going to take some figuring out. I'm very busy with Mothers day coming up I have lots of jewellery to make!

I hear ya on busy man, before I retired I was a leather crafter and 2 of the busiest times of year are a 'comin' upon us as Father's Day runs right into Folk Festival Hand Made Village season...only time crazier was Christmas....
Title: Re: Fall
Post by: Jo Kariboo on March 03, 2015, 11:33:07 AM
It is already very good. I think this is probably the most realistic at all the levels I've seen you. Very nice balance!
Title: Re: Fall
Post by: otakar on March 04, 2015, 11:59:17 AM
Very nice! Love this scene. Not sure if it's just me, but that seems to be a lot of water to drop from a decent height. I'd therefore expect a bigger 'spray area' and probably more water in the stream emptying into the lake. But hats off to what you have pulled off here!
Title: Re: Fall
Post by: mhaze on March 04, 2015, 12:13:11 PM
Take two - thanks to Dune for the heather, walli and xfrog for the veg.  Otakar in the area where I live you get these small jets of water after heavy rain. They are quite small 50ft or so and look worse then they are!
Title: Re: Fall
Post by: choronr on March 04, 2015, 12:29:32 PM
A very good improvement. Now that I see and think about how you achieved the rectangular (or square) noise, I suspect you used a series of sphere objects against the vertical walls?
Title: Re: Fall
Post by: Dune on March 04, 2015, 12:29:54 PM
I would be careful with all the huge rocks and the mist, it's less convincing that the previous!

Edit; ah, I see you already had them, then it's the lighting I suppose!
Title: Re: Fall
Post by: mhaze on March 04, 2015, 12:39:42 PM
The lighting is exactly the same as the last one, only the clouds and the veiw point have changed.  I agree about the rocks I have plans for them!  I shall have to think again I think.
Title: Re: Fall
Post by: Oshyan on March 04, 2015, 03:45:29 PM
The high clouds casting shadows is perhaps not an improvement, at least as far as the lighting goes. The waterfall seems better in some ways, but now almost too dark perhaps. I think the low mist might just be a tad too bright, or maybe need to receive shadows (slow). Addition of a shore is probably a good thing. That lone tree seems a bit out of place to me (not just because it's alone but its size and species). Just my 2 cents though. Still a very promising scene. :)

- Oshyan
Title: Re: Fall
Post by: Henry Blewer on March 04, 2015, 05:27:05 PM
I think a photographer would want to shoot this scene with lots of light. The clouds would have to be very dramatic or not too overwhelming.
Title: Re: Fall
Post by: bobbystahr on March 04, 2015, 07:15:50 PM
Coming along nicely, the stream entry is great now and I've nothing to add to Oshyan's astute observations...tweak on...
Title: Re: Fall
Post by: Cocateho on March 04, 2015, 10:51:55 PM
Seems like almost a magical place. Good work!
Title: Re: Fall
Post by: bobbystahr on March 05, 2015, 01:09:25 AM
Quote from: Cocateho on March 04, 2015, 10:51:55 PM
Seems like almost a magical place. Good work!

Yeah, I got that magic garden feeling as well....
Title: Re: Fall
Post by: Dune on March 05, 2015, 02:15:40 AM
Yes, it's the clouds that throw very dark shadows. And the tree looks huge, you might have a look at that also.
Title: Re: Fall
Post by: Luc on March 05, 2015, 03:26:57 AM
Really nice rocks structures

btw I prefer your first render

luc
Title: Re: Fall
Post by: ndeewolfwood on March 05, 2015, 06:45:37 PM
Not an original comment but : Wahoo excellent cliff surfacing.
I would really know if it's keep this awesome look with a close up or distant framing. Good job.
Title: Re: Fall - nearly there!
Post by: mhaze on March 07, 2015, 04:36:00 AM
Some context - this is based on the dales and wild places of the peak district where I live.  The scales are small the waterfall perhaps 40ft high, the cliffs around a hundred at their highest. These falls appear after heavy rain( normally they are just damp stripes) and are loaded with peat, hence the brown colour.

This is not quite finished there are some errors in the positioning of the foam(due to the vector displacement shader) and I want to add some special grasses I will have to model myself.

Thanks to Dune for the heather and Walli for the grasses.
Title: Re: Fall - nearly there!
Post by: Dune on March 07, 2015, 05:35:26 AM
Terrific! I would reduce wavelets on the front water body, or restrict them to the stream outlet. And perhaps use smooth reflection.
Title: Re: Fall - nearly there!
Post by: bobbystahr on March 07, 2015, 09:37:01 AM
Thanks for the context and I don't agree with Ulco as the wavelets look perfect to me...dunno about 'smooth reflection'. Seems I should know what it is and how to do that but suffering a brain cramp pre ice fishing today.....
Title: Re: Fall - nearly there!
Post by: zaxxon on March 07, 2015, 10:25:41 AM
This is one fine image Mick. The rock work on the cliffs with the waterfall besides being technical showpieces really work to create a wild and beautiful image. The water is near perfect, only the fall's reflection is a bit 'ambiguous', maybe that's what Dune is referring to.  I'd happily pick up any scraps of your technique that you may leave lying around  :)! 
Title: Re: Fall - nearly there!
Post by: choronr on March 07, 2015, 10:46:56 AM
This version is an excellent piece. Not much more tweaking to go.
Title: Re: Fall - nearly there!
Post by: j meyer on March 07, 2015, 11:11:38 AM
 8) Best iteration so far.Really good.
Title: Re: Fall - nearly there!
Post by: mhaze on March 07, 2015, 01:58:33 PM
Thanks all :D Dune you've given me an idea but I'll leave it till tomorrow as I've eaten too much, drunk too little and driven too far today(family do).
Title: Re: Fall - nearly there!
Post by: mhaze on March 07, 2015, 02:00:53 PM
Zaxxon, I may even publish the node trees for this as they are basically very simple.
Title: Re: Fall - nearly there!
Post by: TheBadger on March 07, 2015, 06:21:41 PM
Lots of great stuff in this image. Of course I like the cubic rocks best.

One crit, at the bottom of the falls there is two paths the water takes. The one nearest the cam appears to have the water going up hill. And anyway, I don't think you need the two channels. The main one is good enough.

Another thing I like a lot is how the water has back filled to form the pool in the foreground. Would be cool to see some people hanging out there, even swimming if that is something you have assets for.

Title: Re: Fall - nearly there!
Post by: bobbystahr on March 09, 2015, 12:48:26 AM
Quote from: mhaze on March 07, 2015, 02:00:53 PM
Zaxxon, I may even publish the node trees for this as they are basically very simple.

lovely
Title: Re: Fall - Final!
Post by: mhaze on March 09, 2015, 12:33:41 PM
I had to change the stream! As Badger pointed out it was flowing upstream!
Title: Re: Fall - Final!
Post by: TheBadger on March 09, 2015, 12:53:37 PM
Looks like you are there man!!
Title: Re: Fall - Final!
Post by: choronr on March 09, 2015, 01:11:14 PM
Ever so nice. What you've done here is outstanding!
Title: Re: Fall - Final!
Post by: archonforest on March 09, 2015, 01:48:25 PM
Awesome stuff!!
Can u tell us how those rocks were done? I really like how they look.
Title: Re: Fall - Final!
Post by: inkydigit on March 09, 2015, 04:53:48 PM
 8) 8) 8)
Outstanding stuff Mick!
Truly beautiful!
:)
J
Title: Re: Fall - Final!
Post by: otakar on March 09, 2015, 05:59:28 PM
Very good! It's absolutely an improvement and perhaps one of the top 10 renders this year that I have seen. The edges of the fall still seem a bit abrupt/linear to me, but I would not know how to make it better. Congrats on a fine piece of work!
Title: Re: Fall - Final!
Post by: Jo Kariboo on March 09, 2015, 11:51:32 PM
Beautiful !!!  :D
Title: Re: Fall - Final!
Post by: Dune on March 10, 2015, 03:39:26 AM
Very well done, Mick. I love it too. There's a minor thing that's bugging me; the fall and rock wall somehow seem high, like 100m or so, while the foreground shrub are kind of in a different smaller landscape; there's a certain discrepancy in magnitude. Overly critical perhaps, but still wanted to ventilate it.
Title: Re: Fall - Final!
Post by: mhaze on March 10, 2015, 04:33:11 AM
The fall is about 12m high! the veg(especially the heather) in this case maybe a tad large.  I was thinking the picure needed something to give it scale but I couldn't think of anything to add that wouldn't spoil the picture - maybe some sheep?
Title: Re: Fall - Final!
Post by: DocCharly65 on March 10, 2015, 05:50:16 AM
First: great!

after longer time looking: The (I think) only inconsistency for me:

can you make the fall less nebular and give it some more water-like structure (perhaps another shader)?
I don't want to have a too big mouth...
I have fought myself before with water and fog ... the fight is far from being over  ;)
Title: Re: Fall - Final!
Post by: Dune on March 10, 2015, 06:43:06 AM
Yeah, maybe it's the watervapor that misleads me. Perhaps do add a few larger shrub or a tree near the fall?
Title: Re: Fall - Final!
Post by: ADE on March 10, 2015, 08:03:06 AM
beutiful
Title: Re: Fall - Final!
Post by: bobbystahr on March 10, 2015, 11:07:42 AM
Stunning and I think Ulco's solution to the scale problem would work great. Off to play with your share now..thanks again.
Title: Re: Fall - Final!
Post by: Henry Blewer on March 17, 2015, 08:25:17 PM
The waterfall and the terrain look great. The clouds don't look quite right. I would use some thin cirrus clouds; more to scatter the light and break up the jpeg banding. It's a little trick I learned to post my junk on Facebook (horrible image compression on FB)