Fall - Final!

Started by mhaze, March 02, 2015, 04:50:36 PM

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mhaze

WIP. Lots needs improving and it needs more plants but I'm excited by this, I think it has potential,  your comments would be most welcome.

Oshyan

Definitely a lot of potential! Very nice rock textures and a nice "natural" look to the vegetation too. The waterfall seems a bit overly bright to me given the lighting of the scene, and the soft upper clouds don't have much dimension or texture to them, but I do like the depth they add in the upper-left. For my taste I'd say leave the ground alone for now and focus on clouds/atmo, lighting, and then the waterfall, and see where that gets you. I think the lighting is even pretty close to on target already. This might not need a lot of tweaking to really shine.

- Oshyan

choronr

This is super nice Mick. Agree with Oshyan; little more to do except with the falls and clouds. Really, really, great vertical surface on the cliffs. I'm thinking this is the one you recently used on rock object. Would like to see more of this kind of work.

lat 64

You rock! ;D

I'm sure you will figure out the lakeshore, and masking out the grass under the water.
Way better than my efforts to be sure.

Russ
I'm a half century plus ten yrs old. Yikes!

bobbystahr

WOW, and yet I have a suggestion. Some (more?) displacement where the stream enters the larger body of water, but a stunning world you have here with a few tweaks....I look forward to Version 2.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Dune

Really awesome scene you've created here, Mick! It indeed has lots of potential. Rocks (square noise?) are perfect, vegetation too. In the fall (triangle cloud?) you need to stretch the cloud fractals in the direction of the fall!

Looking forward to see this large and perfect!

archonforest

Great start!! Looking forward to see the development :D
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

mhaze

Thanks all - boy do I have a lot of improvements to make but it's going to take time, some are easy some are are going to take some figuring out. I'm very busy with Mothers day coming up I have lots of jewellery to make!

bobbystahr

Quote from: mhaze on March 03, 2015, 03:39:13 AM
Thanks all - boy do I have a lot of improvements to make but it's going to take time, some are easy some are are going to take some figuring out. I'm very busy with Mothers day coming up I have lots of jewellery to make!

I hear ya on busy man, before I retired I was a leather crafter and 2 of the busiest times of year are a 'comin' upon us as Father's Day runs right into Folk Festival Hand Made Village season...only time crazier was Christmas....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Jo Kariboo

It is already very good. I think this is probably the most realistic at all the levels I've seen you. Very nice balance!

otakar

Very nice! Love this scene. Not sure if it's just me, but that seems to be a lot of water to drop from a decent height. I'd therefore expect a bigger 'spray area' and probably more water in the stream emptying into the lake. But hats off to what you have pulled off here!

mhaze

Take two - thanks to Dune for the heather, walli and xfrog for the veg.  Otakar in the area where I live you get these small jets of water after heavy rain. They are quite small 50ft or so and look worse then they are!

choronr

A very good improvement. Now that I see and think about how you achieved the rectangular (or square) noise, I suspect you used a series of sphere objects against the vertical walls?

Dune

I would be careful with all the huge rocks and the mist, it's less convincing that the previous!

Edit; ah, I see you already had them, then it's the lighting I suppose!

mhaze

The lighting is exactly the same as the last one, only the clouds and the veiw point have changed.  I agree about the rocks I have plans for them!  I shall have to think again I think.