One thing leading to another. Starting to test the very low poly trees (trunk and 9 or so halfdomes, turned into leaves by PF opacity), built a bit of rock above it, changed the rock (always this square rock obsession :P ) and made the trees to blossom, and then added a C130 airplane... had to mod the airplane because it was a sitting vehicle with proper props. Nothing special, but here it is anyway.
yeah you start a picture and actually never know what actually you will have at the end...i know this stuff....happens often :D
Great renders btw! ;)
I like those trees. I've seen them animated in the other thread, and from a distance they look really good.
Clever trees that work suprisingly well. Rocks are interesting too!
Nice test. Trees do look good, especially from above and from the side i think.
Thanks, I made them for the 'Normal animation test', but I also figured they would be nice for distances, very LP.
Quote from: Dune on December 26, 2016, 12:04:01 PM
Thanks, I made them for the 'Normal animation test', but I also figured they would be nice for distances, very LP.
That they are...Thinking about sharing them? Obviously I think they're well done but figgered I should say so.
I'll post them soon, no problem. Very basic, mind you!
Next step in this neverending proces.
Here's the trees. It's a bunch and very simple!!!
Interesting tests - thanks for the share.
You're welcome.
The snow and ice formations are quite good to my eye. I can see many possibilities, but now I'm going to have some hot tea and warm up! ;)
Quote from: Dune on December 28, 2016, 02:34:40 AM
Next step in this neverending proces.
Really like that metal texture you built for the framework. and thanks for the trees
Thanks for sharing Ulco.
Thank you for the share. Well done!