I'll chalk this one up to guilty pleasures. I was playing around with eclipses and came up with this (see attached). I used the atmo of the moon to affect the colour of light. One peculiar thing I noticed about the terrain was my perception of scale. The left side looks a fairly normal high altitude scale, but the right side looks like I could reach out and touch it! Must just be the lighting and reflections messing with my head!
Hope to pick up some new tricks from you all. With the news of the final release I've decided I better get up to speed. Thanks!
P.S. Hello! (some of you already know me from the 'Nut house) ;D
Nice, I like this one. Maybe some more AA for the other planet's atmosphere (if that would help, haven't tried). 8)
I love everything about this...
Wow, nice -the landscape has a real painterly feel. I was just wondering what the luminous rocks are? They look good in the foreground, but don't work as well in the background. Maybe a higher AA setting would help. Anyway- great stuff!
I like this. Great work. Excellent light placement and great forethought. Imaginative.
great ! i love this one !
:o :o
wow, I love this one. nice work!
Thanks all!
Quote from: JohnnyBoy on January 01, 2008, 09:51:12 PM
Wow, nice -the landscape has a real painterly feel. I was just wondering what the luminous rocks are? They look good in the foreground, but don't work as well in the background. Maybe a higher AA setting would help. Anyway- great stuff!
I was going for a look similar to newly cooled lava using a reflective shader. I haven't played with the AA settings much, but it seems to be talked about quite a bit. I'll have to start experimenting with higher settings to see what it can really do.
The colors you used in this really make it pop. I like the scaling of the terrain and I think you've done a very nice job.
I really like thsi.
Try as I might, I can't seem to smooth out the eclipse. I've tried increasing the atmo quality, increasing the AA setting, rendering at a higher quality, lowering the haze density... there is little, if no effect on it. The only way may be to use the old 0.9 trick and render big, then down sample....
Anyone have any ideas as to what to try next? :-\
have you tried postwork?
Quote from: dhavalmistry on January 04, 2008, 08:41:35 AM
have you tried postwork?
I was saving that as a last resort... hoping there was a more elegant solution! ;)
Try increasing antialiasing to 10
The best eclipse I have seen ;D
I know PS want to promote realism but I would have proposed this for Image Of The Week but you were trumped by some ultra real clouds.
Quote from: Mr_Lamppost on January 12, 2008, 09:37:31 PM
The best eclipse I have seen ;D
I know PS want to promote realism but I would have proposed this for Image Of The Week but you were trumped by some ultra real clouds.
Thanks for the kind words, hopefully one day I'll make the cut! ;) :)
Neon22, I tried with AA at 10, but all it did was change the surface highlights. It had virtually no effect on the eclipse (might have made it a tiny bit smoother). Increasing (doubling) the atmo quality on the planet and moon didn't make a difference either. :-\