Based on Tikal. Same populator type as for trees. I made a mask for each lane of traffic - Northbound, Sb, Eb, Wb, and set two groups to move along each road: one fast and one slow. The fast ones move 10m over the course of the animation, the slow ones go 6m. I timed my morning walk and figured that my pace of 1m/s was good for the fast ones. Its barely noticeable; you'll have to look closely to see any motion but if they didn't move it would show. I'm going to replace the slow humans with other ground traffic at a faster pace so there will be some noticeable motion.
Terrain 46,350 m x 46,350 m
10 second animatic -- low res
Human Populations follow roads:
Northbound Fast
Northbound Slow
Southbound Fast
Southbound Slow
Eastbound Fast
Eastbound Slow
Westbound Fast
Westbound Slow
Fast: 10m/10 sec
Slow: 6m/10 sec
Robe colors are Brown Lt, Mid, Dk split among the groups.
The animatic is at http://www.veoh.com/videos/v15074239Dy7DZsDm
Great work!! Did you create this for someone?
hey can you post the video on some other site? aparently my veoh is not working in argentina anymore.. :/
try vreel.net, it works with hi res divx
Quote from: fmtoffolo on July 19, 2008, 07:13:47 PM
hey can you post the video on some other site? aparently my veoh is not working in argentina anymore.. :/
try vreel.net, it works with hi res divx
Veoh also doesn't work in Antilles either. Until I get a higher res one you can see this http://www.youtube.com/watch?v=1jdGETGFOKI
That's pretty cool. There's lots of aliasing on the people, but hopefully that's because of low AA settings and can easily be remedied. I hope to see future revisions.
- Oshyan
Glad you like it. All critiques welcome. The aliasing is partly due to rendering at .25 quality, no GI. I'll post updates soon; editing masks right now.