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Support => Terragen Support => Topic started by: paquit0 on March 18, 2007, 05:49:54 PM

Title: BUG in key animation and in import animation file !
Post by: paquit0 on March 18, 2007, 05:49:54 PM
hello
i'm a new user of TG2, i come from Maya, and our company bought TG2 Deep+anim last week !

i found a strange react of TG2 with the import anim for camera Transl and Rot !

if you want, you can repeat the bug :
i create from Maya, a cam Trans anim and cam Rot anim files (with a simply mel script)
in bugT.txt file, the Trans anim text is (frame tx ty tz):
1   240   1   -240
2   240   1   -240
3   240   1   -240
4   200   20   -160

in bugR.txt file, the Rot anim text is (frame rx ry rz):
1   0   -45   0
2   0   -45   0
3   0   -45   0
4   -12   -40   -30


So, in TG2, for the CameraRender, i import bugT.txt in Position cam with import animation file and bugR.txt in Rotation...

LOGICALLY, the 3 first frames have to be exactly the same (they have rigorously the same coord Trans and Rot)
In openGL viewport it's OK BUT when i try to render image the "frame 3" start to roll and the skyline inclined (at this frame the RotZ is though at zero)...
STRANGE !  :o

I try to enter directly in TG2 all the keyframe at each frame, and i set animation key manually, without import file BUT it  doesn't work anyway !!!

It's seams to be a strange bug !  :-[


Title: Re: BUG in key animation and in import animation file !
Post by: Matt on March 19, 2007, 02:21:56 AM
Hi,

Without seeing an example render I can't be sure, but I think this is due to motion blur. The easiest way to test this is to set Motion Blur Length to 0 (in the Camera parameters).

Currently TG2 uses "forward" motion blur, so when you render frame 3 you get a blur between frame 3 and some way towards frame 4, and in your example this results in some inclination of the horizon.

Matt
Title: Re: BUG in key animation and in import animation file !
Post by: paquit0 on March 19, 2007, 01:29:35 PM
thx for the fast answer,

hups, when i decreased motion blur to 0, the frame is correct !!!
it's all right, thx
it was strange because, i made fast test with the antialiasing at 1, so there's no blur on the result !!!
so i didn't thing, it was the MoBlur !
Title: Re: BUG in key animation and in import animation file !
Post by: Oshyan on March 19, 2007, 02:28:08 PM
Indeed, the antialiasing quality affects the appearance and quality of motion blur as well.

- Oshyan