I am working on a fantasy animation. A rock column on a plain and behind a rising Sun. Everything seems OK but the rock do not cause a shadow at all, see frames 1400-1500 What did I wrong?
I am new here and not very experienced with animation in TG2.
The displacement of your (procedural) tower is too high to be properly calculated by TG, though it does throw a shadow in the preview. You might get better results when you up the displacement tolerance in the planet's node, but do that incrementally, with small steps like 0.1, as it will increase render time.
You'd better use a real imported object.
Thanks for your advice. It works but cost to much render time.
So I raised the feature steepnes at .99 and the displ. multiplier at 8.
This gave a reasonable result.