Planetside Software Forums

General => File Sharing => Topic started by: René on September 18, 2017, 07:13:38 am

Title: moss model
Post by: René on September 18, 2017, 07:13:38 am
 moss model
Title: Re: moss model
Post by: bobbystahr on September 18, 2017, 09:53:42 am
Quote from: René on September 18, 2017, 07:13:38 am
moss model


Thanks René....
Title: Re: moss model
Post by: Kadri on September 18, 2017, 10:05:11 am

Thanks for sharing.
Title: Re: moss model
Post by: mhaze on September 18, 2017, 11:15:22 am
Terrific - thank you.
Title: Re: moss model
Post by: Lady of the Lake on September 18, 2017, 01:32:52 pm
Thank you.
Title: Re: moss model
Post by: archonforest on September 19, 2017, 01:53:21 am
Great tku!
Title: Re: moss model
Post by: Hannes on September 19, 2017, 02:56:53 am
Cool!! Thanks, René. :) :) :)
Title: Re: moss model
Post by: luvsmuzik on September 20, 2017, 11:16:00 am
Thank you very much!
Title: Re: moss model
Post by: fleetwood on September 20, 2017, 01:28:35 pm
Thanks  :)
Title: Re: moss model
Post by: AndyWelder on September 23, 2017, 04:32:27 pm
Hardstikke bedankt!
Title: Re: moss model
Post by: bobbystahr on September 25, 2017, 01:48:24 pm
Uh...neither of the objects had parts shaders...couldn't get them to render except the geometry...twas all black. Have re downloaded and will extract and try again later today and update this post.
Title: Re: moss model
Post by: Hannes on September 26, 2017, 06:45:39 am
Indeed. I hadn't tried it. There's no .mtl file for the obj, and the TGO renders black as well.
But there is the TGD file. TG complains about the missing .mtl, but renders correctly. You can copy the shaders into the TGO and resave it.
Title: Re: moss model
Post by: bobbystahr on September 26, 2017, 11:58:42 am
Quote from: Hannes on September 26, 2017, 06:45:39 am
Indeed. I hadn't tried it. There's no .mtl file for the obj, and the TGO renders black as well.
But there is the TGD file. TG complains about the missing .mtl, but renders correctly. You can copy the shaders into the TGO and resave it.


Ah Ha, I gave up before running the .tgd....thanks hannes and as it turns out the animation I was referring to was in fact done by Richard Fraser...
Title: Re: moss model
Post by: bobbystahr on September 26, 2017, 12:45:41 pm
Quote from: bobbystahr on September 26, 2017, 11:58:42 am
Quote from: Hannes on September 26, 2017, 06:45:39 am
Indeed. I hadn't tried it. There's no .mtl file for the obj, and the TGO renders black as well.
But there is the TGD file. TG complains about the missing .mtl, but renders correctly. You can copy the shaders into the TGO and resave it.


Ah Ha, I gave up before running the .tgd....thanks hannes and as it turns out the animation I was referring to was in fact done by Richard Fraser...


Worked a treat, thanks again...it is a lovely moss isn't it. Looks arctic.
Title: Re: moss model
Post by: Hannes on September 26, 2017, 01:22:49 pm
Yes, indeed. Lovely moss!!