Planetside Software Forums

General => Terragen Discussion => Topic started by: WAS on June 06, 2018, 08:31:37 pm

Title: X & Z to Y
Post by: WAS on June 06, 2018, 08:31:37 pm
I'm trying to think, been trying a few things with rotation but not sure I am thinking of it right, but I was wondering, how could I take a 2D texture, and "Convert" it, into a Y noise? Not just Y to Scalar, but the actual X & Z "slice" you could preview, on flipped on the Y axis.