Planetside Software Forums

General => Terragen Discussion => Topic started by: Njen on April 05, 2020, 04:44:56 am

Title: Undocumented render layers...
Post by: Njen on April 05, 2020, 04:44:56 am
I just noticed today that in a render layer node where I have every check box turned on, I have four undocumented render layers that don't appear to have any check boxes, but are being output anyway:
tgSurfIndirectDiffRefl
tgSurfIndirectSpecRefl
tgSurfIndirectDiffTrans
tgSurfIndirectSpecTrans

I'm pretty sure I understand what the words mean, but when I look at the actual images they are producing, I can't understand how to make any use of them, as the first three appear to be using a single channel, and the fourth is pure black in all channels. I am using version 4.4.49.
Title: Re: Undocumented render layers...
Post by: Matt on April 06, 2020, 01:20:28 am
This is a bug in v4.4. These four files are accidental byproducts of the renderer. The renderer uses subpixel versions of these elements internally. It doesn't finalize them for output because they weren't requested in the UI, but they are output anyway, and this is the bug.
Title: Re: Undocumented render layers...
Post by: Njen on April 06, 2020, 03:15:42 pm
Thanks for the clarification! I will make a little clean up script to delete these from disk after a render sequence is completed until the bug is fixed.

Thanks!