I'm always partial to a good secondary planet, but I was wondering if it's possible, or could be possible, to add objects, populations or, most preferably, water, to planet objects. Won't work in the internal settings of the planet, and if I try to simply assign the second planet as the planet of choice for the lake it turns the planet into displacement mania. :-\
What you're trying to do (change the planet associated with the lake object) should work, but you would also need to move the lake object close to the new planet to stop it creating huge displacement. I hope in future we can let you to choose which planet to associate with these objects when they are first created.
Matt
ah yeah I see what you mean. I tried it, didn't get the insane displacement I was getting before but I'm still not actually getting any water anywhere.
Are you applying the water to the correct planet?
I'm guessing so. It's probably just the position of the shader itself. Like matt said, not close enough to the planet surface, or maybe underneath the planets surface. ::)
I tried something like this before and it was hard to get water on the secondary planet and also kinda confusing!...
http://forums.planetside.co.uk/index.php?topic=3013.0
Could you share the tgd for that one? must find out how you got it onto the second planet without the weird displacement rubbish
You can use a TG2 sphere object as planetary ocean cover, give it the same size and co-ords as the 2nd(or even planet1 if you want it there instead of a lake) planet then texture it with a water shader or PFS and reflective shaders.