Planetside Software Forums

General => File Sharing => Archive (Broken Links) => Topic started by: monks on January 05, 2007, 05:55:22 AM

Title: Free image map textures
Post by: monks on January 05, 2007, 05:55:22 AM
I wasn't sure where to post this...they're shared files right?  ;D
If you're looking for textures, there's a great new site with free textures, freely distributable, etc here:
http://www.texturesource.org/forum/index.php?board=2.0

Feel free to register and upload too. You can dload them from the gallery area.

A lot of the textures are seamless such as this one (they are indicated as such in the gallery description):
http://www.texturesource.org/gallery/main.php?g2_view=core.DownloadItem&g2_itemId=935&g2_serialNumber=2&g2_GALLERYSID=927524c2caf284a22688b52e084e6fe3

if you want stone for instance:
http://www.texturesource.org/forum/index.php?action=gallery&g2_itemId=164

Enjoy!

monks
Title: Re: Free image map textures
Post by: RealUser on January 05, 2007, 06:10:01 AM
Hey monks,

great idea! Thanks for your efforts!
Title: Re: Free image map textures
Post by: buzzzzz on January 05, 2007, 09:27:31 AM
Great link! Thanks Man!
Title: Re: Free image map textures
Post by: king_tiger_666 on January 08, 2007, 07:25:21 AM
also you can't go wrong with http://mayang.com/textures/ with over 3000 different textures and high resolution too, and free

Title: Re: Free image map textures
Post by: Kalala Chan on January 12, 2007, 11:44:17 AM
Thanks a lot for these!  ;D
Title: Re: Free image map textures
Post by: bobbystahr on June 29, 2009, 08:48:13 AM
Just a heads up...all the links in monks original post are duds.. ...
Title: Re: Free image map textures
Post by: Falcon on June 29, 2009, 11:54:01 AM
Reminds me of a feature request - how about normal map support for textures in TG2? :-)

@poster: Would be cool if links to texture sites would mention if they offer just simple textures, or diffuse, normal, specular, etc. maps. It doesn't make a difference for TG2, but some people (like me) try to match the textures they use in TG2 with those they use in their 3D rendering software or their 3D game engine. Gives a much better integration. But normal textures alone is too little in those cases.