Planetside Software Forums

General => File Sharing => Skies, Atmo, Clouds => Topic started by: Mr_Lamppost on December 29, 2008, 08:38:15 pm

Title: Painting clouds with the Painted Shader. - Link updated
Post by: Mr_Lamppost on December 29, 2008, 08:38:15 pm
Not strictly a file share but I thought this was the best place to put it.  In response to a thread over on Ashundar I have written a guide/tutorial on how to use a plane object and Painted shader to let you control the position of clouds by painting in the sky.  I was in here a few days ago and noticed several discussions about the same thing but have not been able to find those threads again tonight.  Dumbo; should have taken more notice of the topic titles.

Anyhow here's the link:

www.ironworld.org/mr_lamppost/TG2/guides/paintsky.htm

Mr Lamppost has moved. Here's the new link:

http://www.mrlamppost.com/tg2/guides/paintsky.htm

Any comments and or suggestions are always welcome.

NOTE:  The Mr_LAMPPOST  pages have to compete with many things for my time so are very much under construction.  Most of the links go nowhere as yet.
Title: Re: Painting clouds with the Painted Shader.
Post by: mogn on December 29, 2008, 11:48:58 pm
Thanks for a very good tutorial for the Painted Shader.
How do you turn off the paint mode in the prewiev?
Title: Re: Painting clouds with the Painted Shader.
Post by: Mr_Lamppost on December 30, 2008, 03:54:19 am
The option to stop painting and exit the Painted shder is at the bottom of the small menu above the 3D preview that you used to enter Paint mode.
Title: Re: Painting clouds with the Painted Shader.
Post by: Alf15000 on December 30, 2008, 05:12:40 am
Excellent ! Thank you for your effort  :)
Title: Re: Painting clouds with the Painted Shader.
Post by: Tiles on December 31, 2008, 05:27:34 am
Excellent one. Many thanks :)

Hmm, as a sidequestion, is there a way to load a blend image instead painting it? I tried the Imagemap shader. But that one blends relative to camera, not relative to cloud layer. So that one is of no use here.
Title: Re: Painting clouds with the Painted Shader.
Post by: schmeerlap on December 31, 2008, 06:44:47 am
An well structured and easy to follow tutorial. Thankyou.

John
Title: Re: Painting clouds with the Painted Shader. - Link updated
Post by: bobbystahr on May 05, 2011, 01:41:28 pm
Quote from: Mr_Lamppost on December 29, 2008, 08:38:15 pm
Not strictly a file share but I thought this was the best place to put it.  In response to a thread over on Ashundar I have written a guide/tutorial on how to use a plane object and Painted shader to let you control the position of clouds by painting in the sky.  I was in here a few days ago and noticed several discussions about the same thing but have not been able to find those threads again tonight.  Dumbo; should have taken more notice of the topic titles.

Anyhow here's the link:

www.ironworld.org/mr_lamppost/TG2/guides/paintsky.htm

Mr Lamppost has moved. Here's the new link:

http://www.mrlamppost.com/tg2/guides/paintsky.htm

Any comments and or suggestions are always welcome.

NOTE:  The Mr_LAMPPOST  pages have to compete with many things for my time so are very much under construction.  Most of the links go nowhere as yet.



Glad I remembered this thread as I'm experimenting with the defult plane and this tute has the info I forgot and lost whn my computers got stolen...thanks again for this.. ...
Title: Re: Painting clouds with the Painted Shader. - Link updated
Post by: luvsmuzik on May 17, 2020, 04:04:05 pm
OBJECTS LINKS MR LAMPPOST  ;D :o ;D

http://www.mrlamppost.com/tg2/downloads/objects.htm