lets go skinny dipping

Started by Terr-ade, April 29, 2010, 04:06:51 PM

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Terr-ade

First render of this was posted on ashundar with the tide all the way in. I used the sand dune shader i created some time ago and blended it in up to the waves. It stops there, else there will be no water.
Rough rocks were created using a surface layer with a powerfractal as a child and slope and altitude constraints as well as scaling and other bits of tweaks.
All objects i created myself.

kasalin

Wonderful cliffs... wonderful beach ... wonderful water... nice person