Hello fellow TG'ers.
I have a .ter file that has some problems and I can't access the original source.
I thought, "convert the heightfield to a HDR image and edit that."
Then use an image-map shader instead of a heightfield .ter file.
I found a utility called TerraConv for TG09 that still works for TG2, it just makes 16-bit or float TIFFs from a .ter file, or vice versa.
Problem is, I can't find an editor that doesn't clobber the image (Irfanview, Photoshop Elements 5) when I save it. Supposedly dedicated apps like Artizen HDR ONLY do .hdr files. Most HDR-oriented editors are actually HDR creators for photographers that offer little in the way of paint-shop like features.
Anybody have a recommendation? My original .ter file has features too close to the edge and they get ruined by the edge-blending. I thought to add a gray border to my image (thus increasing the terrain size) but nothing I've tried will export an image that TG2 likes. It likes float TIFFs but otherwise complains about non-standard bit-depths like 16 and says to use an SGI file. None of my programs even recognize an SGI file.
I wish I could avoid TIFF format altogether, it has too many compatibility issues. Would the world please just settle on EXR!

Regards,