Summit In Clouds Time Lapse- 720p Animation

Started by Tangled-Universe, May 18, 2010, 07:03:38 PM

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Tangled-Universe

Hi everyone,

Here's a link to my latest animation; Summit In Clouds TimeLapse

http://www.youtube.com/watch?v=dzsRvieB6IQ

The time lapse is made by animating a couple of parameters in the cloud-fractal and cloud-node.
For instance, fractal coverage and position is animated to make the clouds appear at the beginning of the animation and to make them move throughout the animation.
Other animated parameters are warp, cloud altitude and a new feature which allows to create an offset function for cloud depth and height.
If I can I will post an example which shows this principle better. It is used subtly here.

I hope you enjoy it :)

Cheers,
Martin

MGebhart

Marc Gebhart

Saurav

Very nice. ;D Love the clouds move according to the terrain, makes it that much more believable.


Dune

Fascinating stuff, Martin. It's almost hypnotizing.

FrankB

Ah, now I understand why you've been TG2-abscent more than usually :D

Looks very cool Martin! I wished you hadn't restricted the cloud distribution to just over the summit, but instead let them continue to float across the scene, though :)

Regards,
Frank

domdib

My only suggestion for improvement would be to animate the sun as well, so there was a clearer sense of passing time. Very impressive though.

Would this new "cloud offset" feature also be useful for stills?

Tangled-Universe

Thank you all so far :)

Quote from: domdib on May 19, 2010, 07:31:04 AM
My only suggestion for improvement would be to animate the sun as well, so there was a clearer sense of passing time. Very impressive though.

Would this new "cloud offset" feature also be useful for stills?

You're absolutly right and actually I have prepared a second version of this animation already.
This newer version will also have a camera-move animated and a 30 degree change in heading of the sun to give it more sense of passing time.

I didn't animate the camera because this way I would only have to render the cropped summit for each frame. Saved me LOTS of hours! :)

Yes the offset feature is certainly useful for stills. For instance you can have clouds following the terrain, like in a misty morning valley.
Or make a lenticular cloud. Or make a gradient offset to get a diagonal-like cloud similar to a smoking volcano.

Quote from: FrankB on May 19, 2010, 07:26:53 AM
Ah, now I understand why you've been TG2-abscent more than usually :D

Looks very cool Martin! I wished you hadn't restricted the cloud distribution to just over the summit, but instead let them continue to float across the scene, though :)

Regards,
Frank

Yes indeed. I haven't been much home lately, so I anticipated on that and started an animation :)
V2 of this anim will have a moving camera and perhaps it is also more interesting to make the clouds follow a bigger section of the terrain.
I also want to make them more wispy/turbulent perhaps.

Cheers,
Martin

Henry Blewer

It's really cool. You have done a nice job with this.
http://flickr.com/photos/njeneb/
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sjefen

Quote from: Tangled-Universe on May 19, 2010, 07:51:36 AM
This newer version will also have a camera-move animated...

Animating the camera is a very clever thing to do in this scene. That way you'll get rid of the most important issue.... the static vegetation. For me that's the biggest problem here and it is something that really ensures you it's CG.

Besides that I think this is really fantastic. The terrain is cool. The textures are nice and crisp and the lighting is spot on. I want to see more of this ;)

Regards,
Terje
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Zairyn Arsyn

beautiful, the trees look really great
great video :)
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inkydigit

looks great, sun and camera movement will make this a winner!

Tangled-Universe

Thank you guys :)

Quote from: inkydigit on May 19, 2010, 10:24:58 AM
looks great, sun and camera movement will make this a winner!

Yes, and also a very long rendering project :) I'm lucky Oshyan is always hungry for rendering these kind of things  :D