Tonapah Bay

Started by choronr, June 10, 2010, 06:25:52 PM

Previous topic - Next topic

choronr

A fractal terrain consisting with Twist and Shear, Strata and Outcrops. 10 and 1M Cracks by dandelO; and,  flattening of low areas by Hetzen and Strata variation by FrankB. Additionally, the following elements were added:

•   NWDA grass by Walli.
•   Bushes by lightning.
•   Dry Shrubs by Walli.
•   Springtime Ash by dandelO (colors modified by use of a different color/texture map - this was done to better suit the surround landscape). And, dandelO's caustics process.

Photoshop used for reduced brightness and tree leaves blending.

Enjoy.

Zairyn Arsyn

superb! wonderful! i like it.  :)

i like the ash tree in foreground, the water looks really pretty.
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/

inkydigit

you nailed it Bob, love the mood and lighting, and as per usual, your detailing is superb!

Henry Blewer

http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

FrankB

great image, Bob!!! Somehow reminds me of some HDR photograph I saw just recently.

Frank

choronr

Thanks to all for visiting. I'm satisfied with most of the outcome; but, I think the water could use more work.

domdib

Very, very good atmo/lighting/water Bob!

sjefen

This is a very good render, but to me the water looks a little more like frosted glass.

Regards,
Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB