Animation - stills to video

Started by PG, June 13, 2010, 10:22:31 AM

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PG

Despite being a member here for these many years and owning a copy of the animation module, I've never actually compiled an animation from the many animation scenes I've created. To be honest I just don't know where to begin, I know how to do it in 3DS Max because they provide a rudementary method of doing it in the program. But what do I need to do it with TG2 images? I've heard Sony Vegas and Adobe Premiere, though I thought they were for editing precompiled videos and weren't really suitable for creating videos, maintaining the frame rate, etc, etc, yadda, yadda. Any tips?
Figured out how to do clicky signatures

Hetzen

I tend to use After Effects. Not cheap I'm afraid, but it does give you full control.

PG

Woah, that's ridiculously expensive. It's $999 in adobe.com but £1075 on adobe.co.uk. Some developers have no shame.
Figured out how to do clicky signatures

Zairyn Arsyn

PG, have you tried/know about VirtualDub?

http://www.virtualdub.org/

I use Adobe After Effects at my job, i've used it to make terragen animations, once or twice,
but of course that's during my lunch break.





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freelancah

I use avidemux / virtualdub. Avidemux is a quick one if you just want to pile your images, do some minor editing and compile to for example x264 format. It's also free.

TheBlackHole

I recommend VirtualDub too. If there's any grain in the animation, VirtualDub has a filter to help get rid of noise. It also smears fine details which makes it good for slight motion blur. There's also a motion blur filter, as well as levels, brightness/contrast, hue/saturation/value and various blur and sharpen filters.
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