TG2 GI Examples Page

Started by dandelO, June 14, 2010, 05:27:28 PM

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dandelO

I've stuck together a little page of various different GI settings examples.
Most of you probably know all this stuff already but, I figure this might be a handy reference point for people new to TG2 or, to 3D scene building in general.
You might just like to see directly the differences between GI settings.
I could sit for hours(and I do, it's you guys who make the pretty pictures in here! :)) just playing with settings and testing them against each other to find out their purpose and uses, might as well document this one, since I think it could be a handy reference to some folks.

To the untrained eye, GI effects aren't all that easy to differentiate between, especially in a regular, built up landscape scene, which we mostly see coming from TG2.
Here, Terragen's GI settings are used in a general purpose illumination room made inside the program. The differences between various levels and options are very clear to see in such a setting.
Hopefully, this will go some way to help illustrate the outputs and to help anyone who isn't sure to get a handle on TG's GI system and, when to use what settings.

So, should you like to visit, here is the page link:

http://sites.google.com/site/d4nd310/tg2gi

Cheers! :)

neuspadrin

Great work there dandelO, looks great.

airflamesred

Dandelo
Many thanks for that. Its very interesting

Henry Blewer

Thanks for making this. 8) I downloaded the video for reference. This makes the settings more clear than anything I have read.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

dandelO

A higher quality video, hosted at Vimeo, is now up in its place, Henry. YouTube ruins everything I upload, that was just a place marker until the Vimeo upload was ready(there's a half-hour queue for unpaid membership uploads).

New video link: http://vimeo.com/12570183

Cheers, folks! :)

MGebhart

Marc Gebhart

choronr

Every once in a great while, a hero comes along to lead the pack - whatever the endeavor - you are one of these guys for TG2!

Klas


Dune

Hey Martin, this is a really good page! I'm sure it'll be helpful for a lot of our fellow terraworkers. Why not add a few samples with fill lights as 'cheap' alternatives, to show the differences. 

Henry Blewer

The Vimeo vid is flv format. I am currently having difficulty getting these to play in Media Player and Media Center. The K-Lite codec pack does not seem to work quite right with Windows 7 64 bit.

The YouTube version gets the point across well.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

neuspadrin

Quote from: njeneb on June 15, 2010, 08:41:10 AM
The Vimeo vid is flv format. I am currently having difficulty getting these to play in Media Player and Media Center. The K-Lite codec pack does not seem to work quite right with Windows 7 64 bit.

VLC - the best video player ever.  You can throw pretty much everything and anything at this baby. Also available to windows, mac, and linux :).

http://www.videolan.org/

Klas

Media Player Classic Home Cinema - in combination with ffdshow tryouts the best video player for windows ever.
http://ffdshow-tryout.sourceforge.net/
http://mpc-hc.sourceforge.net/

Kadri

#12

http://www.cccp-project.net/

I know the page seems not like a codec pack page  ;D

http://en.wikipedia.org/wiki/Combined_Community_Codec_Pack

http://www.cccp-project.net/wiki/index.php?title=Main_Page

Before you ask :

"Exactly what is the CCCP Insurgent?

CCCP Insurgent (CCCPI) is a program that is able to detect other playback packs and thus help you (and us) in the troubleshooting process."


http://www.cccp-project.net/wiki/index.php?title=CCCP_Insurgent

tempaccount

VLC or KMplayer are the future, forget troublesome codec packs. Both work awesome in w7 64bit as well.

And dandelO, thanks for that video, pretty much told me what I expected to see - I'm quite impressed by the object rendering here, what sort of scene do you have in this one?

FrankB

great comparison, thanks!  :)