High Pass

Started by Henry Blewer, November 10, 2010, 09:08:02 AM

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Henry Blewer

I used the warp shader for this one. A redirect shader and two strata layers were plugged into the warp shaders  input.

XFrog Sampler pines, two dry bushes, and Marc Gebhart's dead pines were used.

http://www.flickr.com/photos/njeneb/5164251910/sizes/o/
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

domdib

Nice sense of scale Henry. The clouds are perhaps a tad over-exposed for my liking.

inkydigit

the rocks, Rock!....agree about the clouds, still great comp/pov...