Hi all,
This is an old thread, but still seems to be the most relevant. Oshyan referenced it just a couple months ago: (topic 15739).
I am using Backburner v.2012 and TG2.5.5.0. Using njen's code, I revised it to:
cmdjob -jobname:"Sunset Field" -tp_start:1 -taskname:1 "C:\Program Files\Planetside Software\Terragen 2 Deep Edition\tgd.exe" "D:\file.tgd" %tp1.
The portions of the command for the $manageraddress, $priority, $description are not required if you're sending it to the default Backburner manager. It still works fine.
I also got an error when using "-x" before the .tgd file; Terragen 2 said that it couldn't open the file. So I took this off, and there were no errors opening the file.
Now the file loaded into Backburner's queue properly, TG2 booted up, then opened the file, but then did not do anything further. Nothing rendered. Are there more commands needed in cmdjob to run the renderer?
Also, if you have numerous Render nodes in your scene (Full Render, Quick Render, Animation Fast Test Render, etc), does this cmdjob code by default use the checked Master Render node?
If you want to render an animation (not through Backburner), you have to click on the Render node, then the Sequence/Output tab, then on Render Sequence. Just hitting "Render Image" will never save the output; the user has to do that himself. How can you make sure Backburner saves the file and doesn't just render without saving?
Lastly, in a recent TG3 post, Oshyan wrote that "Node rendering on Mac/Win is done through the existing CLI version. You can use a commandline flag to hide the UI if desired.". What is the CLI version of node rendering? Is it easier than Backburner?
Attached is a list of the Backburner cmdjob commands and a test tgd file.
Thanks for the help,
-Matt