Hi,
I personaly like to have a lot of contrast in my pictures, lowering contrast in post can be easily done, the other way around you are more limited.
Standard TG settings are set, so that you get a nice sky. Now compare to a photograph, if you choose an exposure to get a nice sky, the rest of the scene (if not lit directly from the front), will come out dark.
If you choose an exposure to get nice objects, then the sky tends to blow out. And in my eyes this happens with the trees here in Terragen.
I attached a simple example. Just a simple population of two trees, nothing changed. The first one uses exposure 1.5. You can see that you have a nice blue sky and in contrast much darker trees. But not black.
Now I upped the exposure to three. As I would expect, the sky starts to blow out and now the trees get brighter. Actually you can see a nice difference between trees close up, where you have nice brightness/color and then to the background, where everything seems to get darker and of cause with a blueish tint due to atmosphere. This is what I would expect from a photograph and this is what I want to have by default in my renders.
I am perfectly aware that I use "dark settings" compared to many other people. This is even more valid when looking at my Vue assets. Vue is a perfect example where people tend to use to bright objects/materials, you just get a muddy and lifeless render.
And by the way - I didn´t darken the objects, its the standard setting in TG and I think it is one of the reasons why TG by default looks more realistic compared to default Vue (to bright and saturated).
Of course I want the customers to be happy. So if you have a problem with those settings, I can of course resave the TGO´s with brighter values. So let me or Frank know what you want and what you need!
best,
Walli