Hi Harvey
yes I have seen this before, when I tried to use an XFrog import in MojoWorld.
I think (can't promise though) that its an orientation or sizing problem when the image is UV mapped to the model. Not all 3D programs read meshes in the same way , particularly .obj meshes. Some rotate them by 90 degrees, some flip them into mirror images of themselves. I've never figured out how or why. Just a suggestion, you might try experimenting with rotating your Leaf image by increments of 90 degrees (and also mirroring it), until you get a 'fit'.
hope I'm not leading you astray, but that's what it looks like...