Cloudscape

Started by chris_x422, March 27, 2011, 05:44:03 PM

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chris_x422

Hi all,

Done a little work on cloudscapes this weekend, thought I'd share.
Still needs work on the individual scatter settings, and some more organisation of elements to bring out the scale a little better.
C+C welcome.

Chris


old_blaggard

Great complexity. I really like the rim light you have on the clouds lower down, who themselves also have great shapes. The foreground ones look a little bit too solid to me, but that's hardly a game-breaker.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

freelancah

Pure cloudlove! If you move the sun slightly would you get a reflection from the ocean? Perhaps change the water shader to have higher spread too.. I'd imagine that bringing even more awesomeness!

Dune

Great Chris! I like the subtle ocean waves which can be seen through the clouds and indeed the complexity. Three or four layers? Do I detect the masked hurricane on top?

chris_x422

Thanks guys,

Good tips too.

Can definitely get more out of the water yet.

It currently uses four layers, 3 procedural and one mask for the top layer.

Cheers

Chris

Seth

nice one :)
did you render this one on a brand new machine ? ;)

FrankB

The left third looks epic, Chris. There seems to be not as much going on in the middle and right third, though, which is probably due to the lower albedo from the increased angle sun <-> camera look direction.

I suggest you take in a smaller portion with a narrower FOV.

Cheers,
Frank

Zairyn Arsyn

reminds me of the opening of back to the future  II :)
looks fantastic, looking forward to seeing the next version.
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sjefen

Hey. How about animating this with just a simple and slow camera flyby?
The image looks terrific and it would be awesome to see it in motion.

Regards,
Terje
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Zairyn Arsyn

Quote from: sjefen on March 28, 2011, 04:55:55 PM
Hey. How about animating this with just a simple and slow camera flyby?
The image looks terrific and it would be awesome to see it in motion.

Regards,
Terje
i agree.
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/

chris_x422

Thanks guys,

Seth, not quite a new machine (it was done on my home setup) roughly the same spec though, you're gonna love it!

Composition and formations are still very much at the early stages for now, but the plan is, that this will form part of a short animated film / trailer.
Can't say much about that right now, but for me it means a break from natural history work, which I seem to have been doing for ever.
Finally starting to work on more narrative based work :)

Finishing at 422 this week and starting at the BBC next week, doing stuff like Dr Who and Being Human, can't wait to see my environment work used in a different context.

Chris

Tangled-Universe

Awesome picture Chris.
I agree with Frank's crits and suggestions.
If I may add to it: it looks the different cloud layers each have their own lighting settings, probably because there are differences in cloud layer densities for instance. One of the layers is a bit off (too bright). Maybe toning that lighting difference a bit down, but retaining the difference still, would be a good next step.

How long did this render anyway? Did you use raytraced atmosphere?


Quote from: chris_422 on March 29, 2011, 05:00:31 AM
Thanks guys,

Seth, not quite a new machine (it was done on my home setup) roughly the same spec though, you're gonna love it!

Composition and formations are still very much at the early stages for now, but the plan is, that this will form part of a short animated film / trailer.
Can't say much about that right now, but for me it means a break from natural history work, which I seem to have been doing for ever.
Finally starting to work on more narrative based work :)

Finishing at 422 this week and starting at the BBC next week, doing stuff like Dr Who and Being Human, can't wait to see my environment work used in a different context.

Chris


Congratulations! Sounds very exciting!
I'm looking forward to see you work in those shows.
Would you like to mention here which episodes we can see your work? :)

This week I will recieve a proposal from 422 about joining the project.
Pity I probably won't meet you, since you're leaving end of this week.

Cheers,
Martin

chris_x422

Hi Martin,

Thanks, and thanks for the tips.

Render time was about 1.5 hours, with raytraced atmosphere on.

As I haven't done any work for them as yet, I have no idea which episodes are involved.

Shame we won't be working together, but as there are going to be a few terragen artists at 422, I think we should all definitely catch up for a beer while you are here.

Chris

inkydigit

excellent work, I saw clouds like this out of the easyjet window today as I flew from Bristol back to Belfast.... :)

Seth

goddamn !
We'll catch up to drink that beer as soon as you come Martin !!! ;D
nice to hear about your new job Chris.