shipWreck

Started by pfrancke, April 23, 2011, 10:58:26 PM

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Walli


pfrancke

thanks everyone...   

zaai999, about the ship, damn-it.  You are right.  The light off of it was intentionally at an angle to maximize the sun reflecting off the deck, but I forgot to run the Klas utility mtl2tgc and I'm pretty sure the ship textures are missing - though the sun was washing that out anyway.

TU - Martin, the cliff/rocks, an inverted crater is fed into the Rich2 Mojo file.  I messed with grooves and displacements, then I added some shaders at the end with image map inputs.  In postwork I used overlay to darken some areas and to brighten/color some areas, but no textures were applied in postwork.

choronr

Extra fine work here ...making me firing up some ideas.

Mandrake

Very very nice!!! Love it!!

pfrancke

Now proper NWDA Dune water!!!!   Forgive me the miniature pictures and the fore-ground, but the background is pure TG2.

Mandrake


choronr

Exciting; but, the background alone is a winner - and, the foreground tells a story.