Weehee! Pygmy pronghorns! Nice one, Bob.
The beasts do look small in comparison to those near structures but lovely, as usual!

I've another set of stones to upload, the ones from my 'Depth charge' animation, that I've saved as a new clip, they're not unlike these old ones but they're much nicer, in my opinion with a much better 'density variation' setup over their range. They use Frank's ingenious method with the merge shader again, which stops the smaller stones growing on the larger ones.
I'll pop them up later on... Again, they're saved with green algae-type shaders like the last ones were, those are easily editable to fit into whatever, though. I was meant to put them up here a while back and forgot.