Terragen 2 supports sequences (of images and objects, primarily) in an increasing number of fields. The object sequence support simply added this capability to the object readers. If you look at the Sequence/Output tab of the Renderer you can see what a typical sequence specification looks like for frame numbering: imagename.%04d.bmp. The %04d specifies sequential numbering with 4 digits, so you end up with files like imagename.0001.bmp, imagename.0002.bmp, etc.
You use the same syntax to specify object sequences. Simply load the 1st object in an object sequence into the appropriate object loader (e.g. OBJ), then change the name of the file specified in the node to an appropriate syntax reflecting the numbering scheme of your object sequence. For example if your object sequence has 3 digits, e.g. object.001.obj, object.002.obj, etc., then you would put object.%03d.obj in the object path specification. This tells Terragen that the object it's loading is actually a sequence of objects with 3 digits. It will then load 1 per frame from 000 to 999.
Of course you need to be licensed for animation functionality for this to work.
- Oshyan