Quote from: ChrisC on July 21, 2011, 05:46:47 PM
I looked into Mypaint. Not bad for a small project.
Those renders from those sites reminds me a lot of the conceptual work styles i look at almost daily. Conceptual design is something i toy with from time to time.
I am dying for a Cintiq. Some day hopefully.
Those other painting speak in volumes. There is something deeply personal with illustrating and painting that 3d can never attain on it's own. I wish the industry could somehow balance that out for the two to be equals but a increasingly fast paced world, convenience and the latest tech trends seem to overpower what used to be.
Nothing wrong with progression of course but it seems to me the older ways are being flushed down the toilet.
I can imagine and also share a bit of your concern.
However, like many many things in life, they come and go and come and go, by (sinusoidal)waves...
Don't want to sound philosophical, but it's the same like fashion.
Just look at Freddie Mercury's sneakers he wore at Live Aid
What I especially like about 2D is the complete limitless possibilities you have with your creation. Your mind is your limit.
However, again, with 3D your mind is also your limit and sometimes it's not the creative part which makes it difficult. Mostly not actually.
It is the technical side of things which make it (perhaps too) difficult, but often enough you see people mention "it's not the tool, but the artist".
I'm not exactly sure to agree or not.
Regarding the Blender renders:
That guy, Andrew Price, is a nice fella and certainly very proficient with Blender
Unfortunately I have never seen anyone been able to translate his "tutorials" into a personal work which looked different than the "tutorials".
In my opinion they aren't really tutorials since they often show a step by step procedure with a fixed outcome.
Therefore if you see Blender grasses with a sky, it's always from that Blender tutorial.
Now with this Nature Academy, if you see snowy mountains, it's always from that Blender tutorial.
If you see rocks, also from that tutorial.
I wonder what the real use of it is and whether people really learn from it.
You can teach everyone a specific order of pressing buttons and entering values.
This is also a little bit of the reasons why I haven't done much tutorials yet, as I sometimes find it difficult to express myself exactly and am not sure how to "transfer" my knowledge in such a way that I do not learn people to push buttons only, but to really integrate new things into existing or future work.