ErosionTest1

Started by Henry Blewer, August 15, 2011, 08:05:39 AM

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Henry Blewer

http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Dune

What's this Henry; I just get some google+ page...

Henry Blewer

#2
There should be a link on my Google+ wall. I uploaded it to YouTube. It's so random, well it sucks to be  honest. I was hoping for some insight of how to do this.

Basically, it's a small, low detail, low AA test of the flow distance of the erosion operator for heightfields. I wanted to see how the increase of the flow distance looks as the value increases. It did this, but the terrain wiggles around like jello.

I think the only way to fix this would be to save the heightfield after every erosion calculation. Render the image, then load the saved heightfield and calculate the next value/s.

Here's the link to the YouTube anim. http://www.youtube.com/user/njeneb?feature=mhum#p/u/0/dpgEMr0H5_I
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T