Iron Age Cult place

Started by Dune, August 14, 2011, 03:56:17 AM

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Dune

@ Henry: most are used for exhibitions on information panels, or in brochures or books. I can't think of any web stuff... ah, yes there's this: http://www.tuinvandeeeuwigheid.nl/hst/t16u06i/tuin_van_de_eeuwigheid.nsf/Main/Home?open And there's this: http://www.geschiedenisvanvlaardingen.nl/, but they did an awful job with the background image. Some of the rest is on my website.


inkydigit

Quote from: Dune on August 18, 2011, 03:26:05 AM
@ Henry: most are used for exhibitions on information panels, or in brochures or books. I can't think of any web stuff... ah, yes there's this: http://www.tuinvandeeeuwigheid.nl/hst/t16u06i/tuin_van_de_eeuwigheid.nsf/Main/Home?open And there's this: http://www.geschiedenisvanvlaardingen.nl/, but they did an awful job with the background image. Some of the rest is on my website.
thanks for these links, Ulco...great work, and good to see it being used for these projects!

Dune

Next iteration; smoother blended high ground spring colors, some fresh reed beds and yellow flowers as well as dead remains from winter in the lower areas. Finest detail are sand grains, but they will only be visible in the max render. Now I have to wait until the guy who commissioned this is back from his holiday.
I'm going to look for some fresher white birches, and change the overall leaf colors to a bit fresher spring green.

dandelO

Looking great, man. Seems a little more grainy at the lower end than before, sharper displacements or just different AA?

Loving the signature, too! :D

Henry Blewer

Looks very good for a image test. Thanks for the links to the exhibition art. I know these are posted by the clients, but the thumb nails just do not do your work justice.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Dune

QuoteLoving the signature, too!
Thanks to you, Martin  :D

The graininess is the small displacements I made for simulated rough grass clumps. It looks better if I render the image at final resolution, but I might need to get a bit more variation in it.

Eikers

I really like the way you build this scene. Many details yet each element seems well tuned and integrated. The wetlands are my favorite part.

Dune

What a great bunch we are (I mean that). So, to continue like nothing happened (although it's fun in a way, and I've got a nice quote from Martin as a signature now  :D ), here's my next iteration. I changed the colors a lot (maybe too much) to get this spring flowery feeling, and tried to simulate reed beds in a muddy swamp, just after a rotten winter. Another POV. Don't look at the distance, there's nothing there, because it falls outside the commissioned render.

otakar

Sweet. Not entirely sure on those bright greens (especially in contrast to the rest of the area), but the detail is satisfying. The fields are much improved.

Dune

Colors are difficult, but here's another version. The high ground should have some dry sandy vegetation in spring, so I made it less fatty green. The low areas need more swampy veggies, but I think the reedbeds may be a little larger, so it's less scattered. What do you think, guys?
I haven't put my new black alders in yet, and some detail is needed near the farm settlements, like smoke, little stuff and people, but that's for later.
I had to reduce significantly to fit it here.

:)

For such large size I use 10,000 up to 12,000 pixel on long side. Put camera at  lower place like standing for better looks. More pixel makes not so blocky.

Henry Blewer

I wish you had rendered this with a little more AA and render detail... Everything seems to be fine, but the scale question is difficult. There is not really anything to reference for this. The 'balance' of the scale seems very good. There is not really anything that pops out with 'I'm too large'.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Dune

I definitely need to buy a faster machine. When attempting to render this at 6x6k I already need to preallocate memory (2 cores=400MB), or it'll make errors. And that's with detail 0.5 and AA 4. Perhaps if I work in crops I can use higher values...

Henry Blewer

I will have to experiment with memory. I hardly ever run into problems. I do use a flash stick for the memory cache. I forgot how I redirected the cache onto flash from the HD.

Be back when I relearn this...
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T