Thanks for that ChrisC. Is the issue you are describing a question of render or just the process of making the clouds? That is to ask, if nvseal wanted to make changes like you suggest would he have to work on the cloud nodes, or the render of light, being that light/shadow is how we see the clouds shape?
I was also wondering about the clouds depth. Are we as the viewer so high that the clouds all look like they are on at a single level (altitude), or is there only one layer of clouds? Should there be a thiner layer of clouds above what you have now, or is that not possible in nature?