Hi Paul
Sorry, I've not been to forums for a while, so I've missed this. Also, my appologies with using the linear step function, I wasn't aware that this wasn't in the public release. You were absolutely correct that it's very similar to the smooth step scaler, except that the linear step creates a flat ramp from 0 to 1, where as the smooth step, curves out of 0 and curves into 1. All that will happen is the 'fuzzy zone' will be more condensed.
I'm really pleased that you're finding it usefull and the results effective.
To create a maximum limit from the above, just put a 'compliment colour' node after the Smooth Step Scaler. This will invert white to black, thus making everything below your set altitude white.
To create a modulated altitude band for say strata, or a tree line population, insert two of the clip files into your project, set one to your lower altitude limit, 'compliment colour' that output as before. Set the upper limit in your second node stack, and then use a subtract node to take this value away from your lower limit stack.
I'll update my files later on this evening.
Cheers
Jon