Swan lake

Started by Kevin F, November 05, 2011, 01:57:04 PM

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Kevin F

Quote from: Tangled-Universe on November 07, 2011, 03:17:51 AM
I could make a wake for you in Realflow, using realwave, if you'd like.
I would only need the Swan object for it.

Thanks TU that would be much appreciated. The swan is available at terragen.org.

Kevin F

Quote from: Dune on November 07, 2011, 02:50:12 AM
... if you project an image map of a circle (white, soft, circle on black small square) right behind the swan ...

how exactly? via a surface layer or what?

Dune

#17
image map shader+camera, blended by distance shader, same camera

jamfull

Looks great! Where are the tall foreground grasses from?

James

TheBadger

Really nice work!

Quote from: jamfull on November 08, 2011, 07:52:43 PM
Looks great! Where are the tall foreground grasses from?

I would like to know also
It has been eaten.

Kevin F

Quote from: jamfull on November 08, 2011, 07:52:43 PM
Looks great! Where are the tall foreground grasses from?

James
Thanks, the foreground "grasses" are actually reeds. They were a gift from Ulco (Dune) a while ago. Don't think they are available anywhere else or if he intends to put them up at NWDA? ;)

Dune


mhaze

Please put them up Dune, good waterside plants are hard to find.

TheBadger

Quote from: mhaze on November 09, 2011, 03:46:46 AM
Please put them up Dune, good waterside plants are hard to find.

True that
It has been eaten.

Kevin F

Finally got round to a finished version of this picture. This is the one I'm happiest with after applying some of the changes mentioned. The stones are an improvement I think as well as the slight change to the reed beds.
Same credits as before with the addition of dragonflies, but from where I'm afraid I don't know. If they're yours let me know and thanks.
C&C welcome.

Henry Blewer

Very, very, beautiful scene. The only small problem I see (and have in many of my renders) is the darkness under the far shores' trees; a minor issue. The foreground is fantastic.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Dune

Is it finished, or are you going for even better? If the latter is the case, I'd suggest leaving out the fake stones (they distract, and are not really logical). Some small floating or submersed plant would do well. Give the bottom a brown murky color, with some displacement and perhaps one or two algae covered stones(sub or above surface). Also work the lake with a more patch like breeze, while the rest is (quite) very smooth. And third; separate the front swans just a bit, so they don't get glued together.
Really good job, so far!

Kevin F

Well it was going to be finished! but maybe not.
the fake stones were how this scene got started so I would still leave them in unless I can create something very much better.
As for not logical.. well that's how a lot of lakes around here look. They have very stoney bottoms and are quite clear at the shore line.
The breeze patches on the lake at the moment give the far shore that nice light band and tweaking this always removes that effect.
I can't really separate the swans can I? they're so much in love! but I suppose I will.

Thanks for the comments Ulco. Constructive as ever.

cyphyr

Hi Kevin
This is looking very sweet already, its looking much like the Somerset Levels, out by Wedmore, Shapwick Heath way.
Just my sip o' the ciders worth, but I'd loose the Mountains and aim for something more hill/escarpment like (ie the Mendip  escarpment) and replace the pines with a willow hazel mix and your there. Good work, keep going.
Cheers
Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

Markal

Wonderful work. The low camera angle works very well. The focus is on the terrain and not on the atmo. Balance of terrain and atmo is a struggle in landsacpe images (3rds/triangulation)...this shows that the terrain can be the focal point and still balance the image. Nicely done!!